Isometric Living Room
![](https://i0.wp.com/indiasonoma.com/wp-content/uploads/2024/11/Living-Room.png?resize=1024%2C1024&ssl=1)
This colourful model was my introduction to Blender. Coming from years of SolidWorks, it was so much fun to play with Blender’s more artistic features.
Kintsugi Tree
![](https://i0.wp.com/indiasonoma.com/wp-content/uploads/2023/02/D7BB33BF-39CA-4ECD-9F30-EF9B83337846-1024x1024.jpeg?resize=1024%2C1024&ssl=1)
A mini-project I did in Blender, inspired by a doodle from my sketchbook. My favourite part of modelling this was figuring out how to keep the tree’s organic form despite only using angular shapes.
TacTILE: Haptic Flooring
Using SolidWorks and Fusion360, I created several CAD models throughout the creation of TacTILE. These served all kinds of purposes, from demonstration of construction techniques, to finite element analysis, to simply being realistic renders.
![](https://i0.wp.com/indiasonoma.com/wp-content/uploads/2024/11/Jig-Render-in-use-e1732422328693-1024x602.png?resize=1024%2C602&ssl=1)
![](https://i0.wp.com/indiasonoma.com/wp-content/uploads/2024/11/Final-Bottom-e1732422489509.png?resize=1024%2C666&ssl=1)
While I used 3D renders throughout TacTILE’s development documentation, the final artwork consisted mostly of edited photographs of an advanced prototype tile:
![](https://i0.wp.com/indiasonoma.com/wp-content/uploads/2023/08/India-Hay-TacTILE-Hero-Image-with-Title.png?resize=1024%2C895&ssl=1)
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