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Hidden Mickeys on the Five Star Scale
Mickey Mouse is hidden thousands of times across Disney theme parks. Let’s review some of the best, worst, and purely mediocre Hidden Mickeys.
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Fusion Attractions and the Future of Theme Park Design
With motion simulators declining in popularity, what will define the next era of theme park design?
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Biomimicry in the Enchanted Tiki Room
The story of animatronics in theme parks begins with a biomimetic bird.
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The Used Future: Finding Life in Science-Fiction
What can space-westerns teach us about humanising the future?
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Is Good Design Honest? Dieter Rams and Themed Entertainment
Among the many influential contributions to design made by Dieter Rams are his ten principles. They were set within the context of developing products, but I’ve always found product design, set design, and themed entertainment design to share common values. So, Rams’s principles should be applicable to theme parks and, for the most part, they…
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Hiding Starbucks in a Triumph of Historic Imagination
Hidden within Magic Kingdom’s vignette of early 1900s America is a Starbucks that serves as a lesson in immersive design.
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Manufactured Landscapes and the Objective Theme Park
Manufactured Landscapes is an advocate for objective storytelling, but is there a place for that in theme park design?
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Oversight and the Disco Yeti
Disney’s Expedition Everest is infamous for its short-lived animatronic, so what can the Disco Yeti teach us about design oversight?
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Deconstructivism and the EPCOT Monorail Station
What can deconstructivism, an architectural style introduced in the 1980s, teach us about EPCOT’s monorail station?